Proof of Concept
aperture » Devlog
Proof of Concept
Below is a video showcasing the core mechanics of our game!
Mechanics Shown:
- Swapping from the Future Level to the Past Level and vice versa
- Picking up an item (related to our core concept of moving objects around the level that will help the player solve the puzzle)
- Throwing the item down
- Moving an item into a specific space can cause it to change how it looks or acts in the future (one of the core concepts of our puzzles is strategically changing the states of various items in the past to affect how it'll function in the future)
- Moving that item out of that specific space will "undo" those changes in the future
- Objects are only "moveable" in the Past Level
Get aperture
aperture
A 3D puzzle game where you harness the ability to travel between the past and the future to solve puzzles.
Status | In development |
Authors | yichenesia, glowies, elenawzy, ed29leung |
Genre | Puzzle |
More posts
- Devlog #9: Final TouchesApr 10, 2023
- Devlog #6: Playtesting!Apr 10, 2023
- Devlog #7: Playtesting Continues!Apr 10, 2023
- Devlog #5: Alpha ReleaseApr 10, 2023
- Devlog #10: Final Demo Release!Apr 06, 2023
- Devlog #8: Playtesting Report!Mar 25, 2023
- Playtest Updates!Mar 15, 2023
- Devlog #4: Level Prototype!Mar 13, 2023
- Devlog #3: Game Design Document V1.0Feb 11, 2023
- Devlog #2Feb 06, 2023
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