Proof of Concept


Proof of Concept

Below is a video showcasing the core mechanics of our game!


Mechanics Shown:

  • Swapping from the Future Level to the Past Level and vice versa
  • Picking up an item (related to our core concept of moving objects around the level that will help the player solve the puzzle)
  • Throwing the item down
  • Moving an item into a specific space can cause it to change how it looks or acts in the future (one of the core concepts of our puzzles is strategically changing the states of various items in the past to affect how it'll function in the future)
  • Moving that item out of that specific space will "undo" those changes in the future
  • Objects are only "moveable" in the Past Level

Get aperture

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