Devlog #4: Level Prototype!
Here's a look at our "Level Prototype", with three very simple levels showcasing ideas we have that would require the player to utilize the time travel aspect to solve the puzzle.
Week of Feb 13th - 17th
🤖 CS Gang Updates
This week we really focused on starting off work to hit the level prototype milestone, which involved a lot of level art design, and integrating whatever 3D models we had gotten from the Art Squad this week.
We also started creating all 3D models with colliders into prefabs, so they can be reused in other scenes within the game too.
Our first iteration of pick up and dropping items is now completed as well!
🎨 Art Squad Updates
Got our first iteration of our Main Character model this week too!
Files
Get aperture
aperture
A 3D puzzle game where you harness the ability to travel between the past and the future to solve puzzles.
Status | In development |
Authors | yichenesia, glowies, elenawzy, ed29leung |
Genre | Puzzle |
More posts
- Devlog #9: Final TouchesApr 10, 2023
- Devlog #6: Playtesting!Apr 10, 2023
- Devlog #7: Playtesting Continues!Apr 10, 2023
- Devlog #5: Alpha ReleaseApr 10, 2023
- Devlog #10: Final Demo Release!Apr 06, 2023
- Devlog #8: Playtesting Report!Mar 25, 2023
- Playtest Updates!Mar 15, 2023
- Devlog #3: Game Design Document V1.0Feb 11, 2023
- Devlog #2Feb 06, 2023
Leave a comment
Log in with itch.io to leave a comment.