Devlog #9: Final Touches
In preparation for our final release for the final demo, here are a list of changes we'll be aiming to make:
Week of Mar 6th - 10th
🤖 CS Gang Updates
- Controller support
- Pick up and drop = same key/button - Detecting if it's controller or not and display the correct button accordingly
- UI Fixes (making sure UI scales properly)
- Level Completed Popup that appears after you collect all photographs in the game (and there should be like "Next Level" button on it)
- Level should only be finished when the player collects ALL the photographs in the current level
- Pre-tutorial level that introduces the Time Travel mechanic (with polaroid camera)
- Main Menu screen
- Level 2 Red Door puzzle change - we decided to add an extra region in the red door part of the puzzle so that players can "exit" the room on the balcony without having to cheat their way through it.
Get aperture
aperture
A 3D puzzle game where you harness the ability to travel between the past and the future to solve puzzles.
Status | In development |
Authors | yichenesia, glowies, elenawzy, ed29leung |
Genre | Puzzle |
More posts
- Devlog #6: Playtesting!Apr 10, 2023
- Devlog #7: Playtesting Continues!Apr 10, 2023
- Devlog #5: Alpha ReleaseApr 10, 2023
- Devlog #10: Final Demo Release!Apr 06, 2023
- Devlog #8: Playtesting Report!Mar 25, 2023
- Playtest Updates!Mar 15, 2023
- Devlog #4: Level Prototype!Mar 13, 2023
- Devlog #3: Game Design Document V1.0Feb 11, 2023
- Devlog #2Feb 06, 2023
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